So here is the final turnaround I am going to be working with. I decided to keep the turnaround in a line-art format because in previous 3D character models, I couldn’t see exactly what I was working on. All the color and shades in the turnaround were too much for me to see the basic shape of the character on the computer screen. In the following weeks, I’ll be updating on the creation of the 3D character model, texturing, expressions and phoneme shapes.
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