Goals

The Main Goal:

I want to create a short phoneme animation in 3dsMax using a newly built 3D Character of my personal concept art.

The Weekly Schedule*:

Week 01: Character Layout/Turnaround
(01/14/14 – 01/21/14)
Front/Side/Back

Week 02: Character Model
(01/21/14 – 01/28/14)
Head & Upper Torso

Week 03:Character Model
(01/28/14 – 02/04/14)
Lower Torso, Legs, & Arms

Week 04: Texture
(02/04/14 – 02/11/14)
UV Map & Color

Week 05: Rig Character
(02/11/14 – 02/18/14)
Paint Weights

Week 06: Rig Character
(02/18/14 – 02/25/14)
Adjusting

Week 07: Build Phonemes
(02/25/14 – 03/04/14)
Morph Targets

Week 08: Build Phonemes
(03/04/14 – 03/11/14)
Morph Targets

Week 09: Animate
(03/11/14 – 03/18/14)
With Audio

Week 10: Animate
(03/18/14 – 03/25/14)
With Audio

Week 11: Render
(03/25/14 – 04/01/14)
Test Renders

Week 12: Render
(04/01/14 – 04/08/14)
Final Render(s)

*Weekly tasks may fluctuate; last weeks of the semester absent for buffer

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